Here’s some more screenshot comparisons of the DS 4X Resolution Emulator. On the left, the native DS resolution (256 × 192 px), and on the right, 4X with FXAA (1024 × 768 px).
I’m blown away by some of the detail that would otherwise just never, ever be seen. Especially some of the textures on Metroid Prime Hunters.
Can’t wait til we get a better rendering solution and some texture filtering. It’s going to be awesome to play some of these with new visuals.